Recent content by Lewie

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    [WIP] Blunt Weapon & Scimitar

    Just want to let you all know these models aren't dead. I've been busy with school (and the Guild Wars: Nightfall preview event :P ) lately, so a lot has gone undone. However... Good News: Got the machete model skinned and in-game. Bad News: I didn't quite like the feel of it, amongest...
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    New 3D Artist, C&C Welcome

    Half Life 1 can handle a lot more polys than people think...
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    [WIP] pvp_skullarena

    My two cents: Scale down the skull textures Make the arena smaller
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    Its been a while.. Back with a little blade.

    Not only is the model great, but the skin is outstanding. *drool*
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    [WIP] Blunt Weapon & Scimitar

    The UV Maps are completed for the Scimitar and I'll work on skinning it in the next few days. Now let's see... if I can only remember how to use photoshop... :P
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    Steve Irwin is DEAD!!!

    While I'd just love to jump on the "dance on Steve Irwin's grave" bandwagon, I'd like to point out that now a wife is left without a husband, and two children are left without a father. That is a tragedy.
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    *NEW* Suggestion Thread... Curtiousy of ... Other Games

    You're correct, the TS katana has an additional skin for when it comes in contact with flesh. Not only would this mean reskinning, but you'd need some code too.
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    Dark Messiah of Might and Magic

    I've been playing the single player demo and multiplayer beta a lot lately, very fun indeed. The combat is absolutely amazing and the types of weapons, spells, and abilities is is quite large. Did I mention that it's also drop-dead gorgeous? :P
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    Orochi's Model Pack

    Nice work, feels good to have some consistency. :)
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    yay me!

    Happy Birthday P|Barnum! :D
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    [WIP] Blunt Weapon & Scimitar

    These models are for the current HL1 version of Master Sword Continued.
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    Clipping

    Wait for the hard code fix. The system of overlaying armor on top of the default player model is horrible wastage of unseen polygons & textures. Once bodies/armor cycles sub-models properly, it will be much easier to create & tweak new custom armor models.
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    [WIP] Blunt Weapon & Scimitar

    I'm finally back from my modeling hiatus. :) Scimitar (Model: Completed, UV-Map: Completed, Skinning: 85%) : Cudgel (Model: Complete, UV-Map: In-progress, Skinning: Not Started) : I'll (hopefully) be updating this thread as I continue working, though UV-mapping & skinning are far...
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    Beta Worldmap Discussion

    Nice to see how much the number of maps has swelled. :D
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    [WIP] Katana & Updated RSS

    Ugh, I'm terribly sorry for not releasing these models yet! I've been having quite handful of computer problems, and had to reformat my harddrive. Forunately, I made copies of all my modeling projects on discs, but I still have to recover my registration code for Milkshape 3d so I can finish...
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