Recent content by Pazrico

  1. Pazrico

    Other options?

    Technically, it's already been a few weeks hasn't it? Hehe. I'm sorry I don't have the time I would like to pump into coding, but after Cold Response I probably will have. What I am doing is keeping a small notebook on my body where whenever I have the time or get an idea for an...
  2. Pazrico

    Other options?

    Technically the only reason progress was so fast was because I had several hours per day free to code, but things like this week where we've had a Live Fire Exercise(LFX) mean I am literally 24 hours a day out in the field, so no time for coding. In preparation for Cold Response 2016 we're...
  3. Pazrico

    Other options?

    The obvious eludes me. :oops: I'm building the server interface with functions atm, basically trying to use every method and property of the classes in question so I can minimize the time spent learning and maximize the time spent actually making something. This is gonna take quite some...
  4. Pazrico

    Other options?

    So for the channels I've added command support now. /info gives you channelname, channelid and amount of clients in channel /list gives you a list of names of clients in channel /who name only returns name atm, but once I hook it up to my Player script on the main project I think I'll make it...
  5. Pazrico

    Other options?

    Code here Okay, so the easiest to understand and cleanest first: Protocol http://ideone.com/yUBGNk One step up in difficulty: Channel http://ideone.com/asMnaf Another step up: Client http://ideone.com/ZN1KOI Final step: Server http://ideone.com/0yh5c2 This is as simple as I could...
  6. Pazrico

    Other options?

    First test was a complete success. Just compiled a build with a different client name for a roommate(made a duplicate of my chatclient called gameChatClient which has significantly less options(you can't input name, server port, etc this all has to be set for the player in code).(I gave him a...
  7. Pazrico

    Other options?

    Guys I don't mean to cause any tension here, so please don't think badly of the dev team. He is right, this is "on Unity after all".(as I have mentioned earlier, with Unity you pretty much only code on top of the engine that is already in place, but then again the UnityEngine has a solid amount...
  8. Pazrico

    Other options?

    Progress! I've only had small amounts of time so I've only been able to do small implementations here and there. Separated the chat Server and Client.(Client no longer has any authority, and can't even create channels). Server: https://gyazo.com/a18ae5ee64d0d99a90daca873cca3714 Client...
  9. Pazrico

    Other options?

    Well on the bright side my frustration apparently turned into a networkserversimple chat server haha. I'll split it so one program builds the server and the others are clients, right now they are on the same build. Server is running in the background there...
  10. Pazrico

    Other options?

    Servers are always authorative in Unity now. Problem is that when hosting a listenserver, the host is also the server thus his client is also authorative in the sense that he can run native server commands without explicit authority. This slows down the debugging process, and even more so when I...
  11. Pazrico

    Other options?

    I've looked over some documentation and examples, and I'm confident that one could ping a masterserver for a reference to all hosted listenservers, and show them in a list on a scoreboard, which would give a result much like the one you described, Thothie. Host migration is integrated into...
  12. Pazrico

    Other options?

    Yeah, but that was before I actually knew anything at all about programming. I am currently on a 5 year old laptop with only an integrated intel graphics card, so I get horrid fps so I'm not really sure I could even run source haha. It's just at this point I'm not really sure how using source...
  13. Pazrico

    Other options?

    I haven't done any netcoding before, but I've got the weekend to read some documentation and manuals so I'll see if I can wrap my mind around it.
  14. Pazrico

    Vomika's Diary

    Some beautiful looking shit right there bro, creds. You planning to flesh it out yourself?
  15. Pazrico

    Other options?

    Don't judge me for the ugly placeholder materials I'm using, the icons were made in paint using screens of the weapon models with a laptop mouse haha. Item editor overview: https://gyazo.com/647a43b22a8cd1c0ee7b15072b051419 https://gyazo.com/4f3ebf1e1a285448308a1305d848a595...
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