- Joined
- Jul 7, 2011
- Messages
- 504
- Reaction score
- 109
I don't know much about modeling, but w00tguy, a prolific contributor over at the Sven Co-op forums, made this:
Might be useful for those who are into modeling.
modelguy
This modifies models without having to decompile them first. This way there's no chance of UV coordinates being shifted. DoomMusic's compiler also fixes UV shifting, but I don't like that NPOT textures have wasted space when compiled. I also wanted to save some time since I had lots of models to...
forums.svencoop.com
Might be useful for those who are into modeling.