I'm starting a map which will be almost impossible, if not entirely impossible, to do solo. The map will work like two kinds of maps. The first is the shield, like old Helena and foutpost, in which players will try to defend a town. Second, the sword, another group of players will use an underground passage to enter the enemy fortress and kill their leader. The reason the level will not be solo-able is that the enemies attacking the village don't stop spawning until the enemy leader is dead. Thus at the very least you'll need two players, one for defending and one for attacking.
There will also be mini bosses that guard the entrance to the main boss. Each time a mini boss is defeated by the attacking players, a mini boss will be spawned and attack the town (to keep things interesting for the defense). When the attacking players reach the boss another boss will be spawned for the defending players. The boss for the defense cannot be killed (keeps re-spawning) until the attack's boss is killed.
My hope is that this map will encourage teamwork. If anybody has any suggestions or doesn't like this idea let me know and I'll take them into consideration. I'll post more as I get closer to completing this map. Currently I'm thinking of naming it Ms_mountainpass, if the name is already in use I'll change it.
There will also be mini bosses that guard the entrance to the main boss. Each time a mini boss is defeated by the attacking players, a mini boss will be spawned and attack the town (to keep things interesting for the defense). When the attacking players reach the boss another boss will be spawned for the defending players. The boss for the defense cannot be killed (keeps re-spawning) until the attack's boss is killed.
My hope is that this map will encourage teamwork. If anybody has any suggestions or doesn't like this idea let me know and I'll take them into consideration. I'll post more as I get closer to completing this map. Currently I'm thinking of naming it Ms_mountainpass, if the name is already in use I'll change it.