Hey, those are my servers and I'm happy to host them if there's a demand, I happen to have an old FN archive that I was able to drop into them as their local character vault. However most of the community is focused on the Rebirth project and I'm already hosting a bulk of servers for that, so...
I've had several thoughts on this in the past and recently, and said as much, but this is way too far. As a proclaimed psychologist, you know sociopathy is a serious condition and, whether you're joking or not, that's not endearing whatsoever. MiB is right, at first I thought it was either the...
BIG fan of the name Fatesworn, shame a 9 year old game that was re-released(???) is just coincidentally releasing a DLC with that name this year. That said I think we could still do something kitschy like:
Fatesworn Fables
Legends of the Fatesworn
Legends of Leann (obviously these two overlap...
I have no qualms with the basic RPG attribute categories but I think more information is needed here. Mostly, you mention #1 as being automatic, MS:C style, but the MS:C automatic attribute leveling is directly tied into the JoaT weapon skill system, which personally I feel makes the attributes...
I'd like to see some combination of all three, though weighted as: mostly A, little bit of C and a splash of B.
I strongly prefer "low" variety of weapons with an emphasis on each weapon feeling unique and special, and allowing some weapons to stand out as truly "legendary" in status with solid...
Between trudging through the first three maps, the crystal defense and the infuriating lightning clouds, this innocent little tomahawk color waiting game still manages to be the most frustrating part of the quest (though not by much, the clouds are a bit of a chore.)
Lodagond-1 honestly, in my...
Let's err on the side of caution and consider this a game breaking bug, because it sure bugs a lot of people and the gods know the existence and dire focus on Lodagond itself is loathed, let alone spending actual dead time waiting for no reason as part of a process that must be repeated with no...
There's no section for "Awful and/or antiquated design choice reports" so best labeled as a bug. It's a genuine waste of time on a feature that adds zero value in a game we shed valuable personal free time wading through. If it's meant to propose a challenge then sure, but challenging design...
From the video and posted screenshots it looks as if a lot of the power being displayed is coming from Unreal itself (lighting, inventory you mention, physics). I am curious, would it be possible for you to make a list of what you've personally injected into this demo? The map is a well-made...
This looks awesome dude, get some sleep for sure. Hope you can recruit at least one warm body to pitch in and at least get a small, self-contained prototype fully up and running.
The problem I gather Mr. Community is focusing on here is that MS:C's power creep evolution seems, for one reason or another, to have come in the form of an arbitrary numbers stacking minigame. As the resistances don't have any fluidity to their values such as ARPG's with gear that rolls...
I was solo at the time so no foul play. If I did drop it then it's possible it disappeared before I made it back to the room. I don't remember how quickly items disappear on the ground.
Hey, my character Age needs a rollback if possible.
Time: Rollback to late April 18th (After 10pm CDT or April 19th 3:00 UTC) or early April 19th (Before 7pm CDT or April 20th 0:00 UTC)
SteamID: STEAM_0:1:1679220
Character slot: #1
My bludgeon hammer disappeared after dying to the novablade...
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