Awesome work! I love it. Thanks for bringing one of my old pieces to life : )
I will offer one tiny piece of criticism because I am a stickler for details ;), but really I always try to leave someone who is learning with something, and it says something that this nit picky thing was the best I...
Got my hammer set up without too much fuss. The texture memory limit makes me angry.
I've forgotten all the little tricks that make things easier though :(
No matter, I shall persevere. Now I just need to figure out how to use nem's batch compiler again XD
Yea. The thing to keep in mind is the goldsource engine was built with tight spaces in mind. It doesn't lend itself well to big open areas, so if you have a lot of them you'll most likely want to add some pillars/ruins/decorative somethings.
You can certainly get away with a fair amount of open...
Well it's more like roughly 3 years ago I lost the motivation to finish it :P
In actual man-hours it's probably more like 2-3 months or something. Granted, I tend to bite off more then I can chew in terms of how big and complicated I want a map / map series to be, and it gets overwhelming at...
Alright, decided not to hi-jack that other dudes thread.
What's strange is the original post in this thread is gonzo. Dunno whats up with that.
I may actually need some help getting my hammer set up again, as well as the batch compiler tool. Maybe someone can Skype with me, cause last time I...
Ha, I was thinking about it actually. My buddy helped kick start that Oculus headgear business and he got one way early, though I yet to try it out.
Although... If I can get my Hammer set up again without too much fuss, I may finish what I started. It's been... years? I miss it :D
Hey now :D
Edit:
I should probably add something to the thread eh? The map looks good! Some of the big areas feel a little empty, but from a quick glance through the thread I understand that you're a beginner so this stuff is definitely impressive ^_^
isn't there like a brush I can use to tell the engine to only render a certain part of the map, so I'm not doing the whole damn thing every time I make some little change?
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