Recent content by Rhudeanlorat

  1. Rhudeanlorat

    MS:C Model UV Fixes

    Here's the re-compiled package for you to check over, if you wish. Also, if anyone wants to use these, they can applied to your MSC install, hopefully without issue. The folder dependent .qc differs from the usual archive convention, so they had to be slightly edited to play nicely with the...
  2. Rhudeanlorat

    MS:C Model UV Fixes

    Oh, excuse me, I somehow did not see the "modelsrc" folder. Excellent! I'll get started in integrating this into the next installer and the archives.
  3. Rhudeanlorat

    MS:C Model UV Fixes

    Would it be possible to include the decompiled sources (ie. SMD+BMP+QC), so if edits are made to the model, the UV fixes wouldn't need to be re-applied due to flaws in the new resulting decompile? If these changes were made from the HLMV, I can integrate them into a new installer, but the...
  4. Rhudeanlorat

    MS:C Model UV Fixes

    I don't know what I have to do to make the darn board recognize you as a registered user, so we don't have to pre-approve every post. Not sure what is "broken" about the animation - I think the snake may use "fake movement" in the script, so fixing a broken movement anim might change how it...
  5. Rhudeanlorat

    MS:C Model UV Fixes

    I'm saying if we integrated them, your fixes would be gone the next time the models were updated, as they can't be integrated with the original source files. Here's some sauces... Though we don't seem to have a sauce for the banker, or it's awfully buried if we do. Seem to have misplaced our...
  6. Rhudeanlorat

    MS:C Model UV Fixes

    Hrmmm... That is odd. I also whish I knew why we still have to approve of your posts. Though the .mdl alone file would be problematic, as decompiling models tends to skew UV's. Would need the SMD's+BMP's for work this delicate. If the fixes are done with HLMV, while they might be useful for...
  7. Rhudeanlorat

    MS:C Model UV Fixes

    I could tell you tales of the rat. Granted, I could tell several stories about several textures in Valve's Half-Life.wad, so that's neither here nor there. But alas, pretty pictures everywhere and not a drop to drink.
  8. Rhudeanlorat

    Anyone got an older Goldwave version?

    @Lucifer Majiskus My apologies, I was not monitoring this sub forum, apparently. If a WAV file is in question, cue points can striped or added via the current version Goldwave, and a new copy of the WAV file will be needed, which I can provide for you, should you name the original file. If you...
  9. Rhudeanlorat

    One complete to satisfaction, if not perfection... Seven to go... [ATTACH] [ATTACH] Uploading...

    One complete to satisfaction, if not perfection... Seven to go... Uploading a painful amount of chronological fuel in the background.
  10. Rhudeanlorat

    @Kanta [nibble] upgrading to dragon under orders... I suppose a common complaint the Thothie...

    @Kanta [nibble] upgrading to dragon under orders... I suppose a common complaint the Thothie mask got was that I was holding back... I'm reducing time in a lot of online projects, so maybe I'll have more time to do "quality" over "quantity". Still can't model for crap, so... No promises. Old...
  11. Rhudeanlorat

    [WiP] Bloodrose Mountain

    I believe he means he wants to do more with the map for MSC and any phoenix that may slowly crawl out of its ashes - but if someone wants to make say, a Svencoop map out of it, have at it. Archiving will likely take months at this rate, as will the forum comb/rearrange, so he has plenty of...
  12. Rhudeanlorat

    Seed edits - recompiling...

    Seed edits - recompiling...
  13. Rhudeanlorat

    INFO OPEN ALPHA TESTING! (AUG2019)

    "Things shall be strange and cryptic here for awhile, my child, for they are in flux, but I can say no more, lest I get another feather scale plucked." [edit: Which happened, due to the follow up comment and "tin bird phrasing".] Archiving is also in progress - will start with the unreleased...
  14. Rhudeanlorat

    Compiling...

    Compiling...
  15. Rhudeanlorat

    [WiP] Bloodrose Mountain

    As mentioned elsewhere, Thothie can't talk just yet, but by his law, I am bound to make this map into MSC's final form and archive, as well as any future iteration, in whatever form you leave it as, and whatever form that may take.
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