Hey if you guys want your axes to look better, here is a simple thing you can do. For the golden axe in v_2haxesgreat.mdl check the "chrome" box on the texture GOLDMETAL. To make the Wintercleaver look as intended, check "additive" on CRYSTAL and GLOWINGICE, Check "Chrome" on GLOWINGICE and on...
Warning anyone considering buying the game... don't! Its utter crappy half-finished unpolished game. Wait for the expansion. Feels like a beta, terrible marketing on Kalypso's part. Thank goodness for piracy!
So apparently I was reading this stuff today about how in August Mars is going to get exceptionally close to the Earth, a rare cosmic event that won't happen again until 2287 or something like that. It is going to approach the size of the moon in our sky!!!!! This will be epic guys get out your...
It needs more variations for the various orcs and needs the anims to be run through and mirrored to the current animation #'s, not too hard but time consuming. Just how many poly is that?
Because the MS orc model is the ugliest thing I have ever seen. I have often thought of making a really nice orc model for you guys but seeing as my own life is even getting in the way of my work on Doom Hunt now it will probably be a while...
Ok well when I get back to my desktop Ill try some of those other uploading options... and yes its just the standard HL Human gibs but I orcified them! Actually I think ill add some kewl orc teeth on the skull gib...
I cant upload anything to the forums and I dont really have any other hosting options for files like these, so those links are placeholders. would really like to get a dang pic in i guess ill imageshack it
Why can I not attach the .mdl to these forums.... nor the .jpg or anything?
EDIT: I went and checked also and it appears that the source for the Wintercleaver ice axe is also gone. I hope you got that while it was still here Thothie
Here are some nice orc gibs for epic damage kills...
I dont think by any means that orcs are too big to gib. I will model up a nice set specifically for orcs with submodel 2 as shad orcs and submodel 3 as undead orcs. Green skin with red guts... easy enough. Sorry guys i just want to explode some orcs with my axe thats all
Edit: and that crawling...
So I was reading the post about the errorz with gibbing in the bug reports and wondered..... why not just put gibbing back into msc? Seriously who wouldnt want to smash a rat into tiny guts? Make it engage only if the player deals a huge enough damage past the death of the monster based on a %...
Sorry to necropost but in reading this as a Mod Dev I was tantalized. What sort of 'model limit' problem was this and how was it solved? Was it the problem where HL cannot render more than 400 (I think) models+sprites in one map, so if you go over you end up with invisible models/sprites? Are...
Yes! I remember this. Haha, I am amazed you took a picture of that Silent! I even recall that we finished the map and got loot... I got a symbol 3 myself that I traded for a Lightning Rod.
Anyways enough memory demonstration... I also agree on some sort of votelock function. It would be cool if...
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