CL_FlushEntityPacket

Kanta

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I've been getting this error the past few days I've been playing on FN servers. The game freezes up for a second then says "CL_FlushEntityPacket" in the upper right corner. My ping is fine and nothing has happened lately that would change the performance of my internet or computer. Any clue what's up?
 

Thothie

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Possibilities include:

• Wireless Internet (Half-Life and other old FPS netcode does not play nice with this.)
• Rate cvars got fudged (In the past, this could happen if you changed the Connection Type/Download Speed in Steam, though I think this is no longer the case.)
• Windows Shenanigans (Virus using your puter for bitcoin mining, left your torrents on, firewall, "registry optimization", and the like.)
• Router configuration issues.
• Character corruption causing lag via malformed packets.

The cvars have changed so much that I'd actually have to do research to give you legit ranges, beyond just copy-pasting my own.
 

Kanta

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Well, what are the default rate commands?
 

Thothie

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I suppose I can copy/pasta them from my Valve install - I've tweaked the MSC ones, and MSC's defaults don't include the newer ones. I think both have a lot of legacy cvars that no longer do anything, and I am no longer certain as to which are which:

Code:
cl_cmdbackup "2"
cl_cmdrate "30"
cl_dlmax "128"
cl_updaterate "20"

rate "20000"
cl_rate "20000"
ex_interp "0"
fps_modem "30"
fps_max "999"

See also: yonder thread - though I suspect you've checked everything there.

I should also add virus scanners to the "Windows Shenanigans" list - seems the most recent incidents of it in Counter Strike, that weren't the result of wireless internet, crappy routers, or QoS packet tweaks, were the result of virus scanners. It's a fairly common issue in Goldsrc that a lot of different things can cause, sadly.
 

Fegged

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as far as I remember, atleast for Source related things,
cl_cmdrate
cl_updaterate
cl_interp
rate
were the only important ones.
Also for my experience having more than 200 FPS lags MSC to death, so one shouldn't set the FPS too high, I think i capped mine at 150 for smooth experience
 
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