- Joined
- Jan 1, 2006
- Messages
- 121
- Reaction score
- 10
- Age
- 34
Well, these are my first thoughts after a completed play through of DemonTemple as a level 25 fencer [381 hp] [my lowest level skill being spellcasting at 9 and highest being swordsmanship at 21 with balanced skills in between] With my friend, a 29 thug with 24 small arms and 487 hp.
I suppose my suspicions should have been raised at the hp reccomended: 350-600 but the level requirement 20-25 reassured me and I gave it a go regardless. At first the level seemed well suited, the mobs not entirely easy but at least possible to beat with a good equip [High elven sword, Large Iron sheild, Ice blade, Ice sheild and Sir Geric's armor]. As we progressed though we found more difficult enemies but still overcame. The real problem came after we found the "key of darkness". We took ages, searching around the level for the second key but only after a good half-hour to an hour of searching [and after finding both the map credits room and the chest opening room] we finally managed to locate the room with the key of light. Staggeringly, the horror was probably the easiest fight on the map.
Of course after finally finding the key we were looking forward to whatever "boss fight" awaited us. As we approached the door crumbled and we went forth, into the abyss. Suddenly we appeared in a tiny room, with only one possible path and a teleporter at the end of it. The only problem being that in this circular room we encountered two Greater Fire Giants, a Fire Djinn and an Efeeti summon. Needless to say, we were torn down in seconds.
But we persevere, despite the fact that we die pretty much instantly to double teaming Fire Giants with a huge range, stun attack and knockback attack and of course the fire Djinn with similar range and 80 damage physical attack [ice shielded and armored so realistically about 300 dmg a hit]. Despite these huge odds we decided to chuck everything we had at them, after all, don't all level 20-25s have Greater Holy arrows, crossbows, ice blades and fire resistance potions and "A Fire Lizard Skin" armor? Thankfully the combined efforts of the potions and Greater Holy arrows [totaling well over 700 gold in cost] managed to rid us off the fire giants. From then it was just a case of using the Rune sheild and Ice blades to force the Djinn into submition - even then about six or seven attempts, hoping we were lucky and didn't die so he regained hp.
Eventually, however, the titanic battle ended. With one final blow the Djinn stumbles and falls, his "Phat Loot" scattered around him. This "Phat Loot" consisted of around 6-8 gold pouches containing 50 gold each. Stunned, we looked around and found the chest. The soul contents of this chest were as follows:
25 Blessed Bolts
25 gold coins [2]
Mana potion [2]
Summon Undead Scroll.
...
I suppose what I really want to say in summary to this epic fail is "Gnngh..." but after careful consideration I ask that this level face some serious scrutiny as to it's balance or at least to it's level range... Most level 20-25s don't even have our level of HP or equip and despite this being a "Team-work" orientated map most level 20-25s would die instantly entering the boss room.
I await a careful, considered and not wholly "wtf are you chatting" response
Sincerely, an out of pocket gamer.
I suppose my suspicions should have been raised at the hp reccomended: 350-600 but the level requirement 20-25 reassured me and I gave it a go regardless. At first the level seemed well suited, the mobs not entirely easy but at least possible to beat with a good equip [High elven sword, Large Iron sheild, Ice blade, Ice sheild and Sir Geric's armor]. As we progressed though we found more difficult enemies but still overcame. The real problem came after we found the "key of darkness". We took ages, searching around the level for the second key but only after a good half-hour to an hour of searching [and after finding both the map credits room and the chest opening room] we finally managed to locate the room with the key of light. Staggeringly, the horror was probably the easiest fight on the map.
Of course after finally finding the key we were looking forward to whatever "boss fight" awaited us. As we approached the door crumbled and we went forth, into the abyss. Suddenly we appeared in a tiny room, with only one possible path and a teleporter at the end of it. The only problem being that in this circular room we encountered two Greater Fire Giants, a Fire Djinn and an Efeeti summon. Needless to say, we were torn down in seconds.
But we persevere, despite the fact that we die pretty much instantly to double teaming Fire Giants with a huge range, stun attack and knockback attack and of course the fire Djinn with similar range and 80 damage physical attack [ice shielded and armored so realistically about 300 dmg a hit]. Despite these huge odds we decided to chuck everything we had at them, after all, don't all level 20-25s have Greater Holy arrows, crossbows, ice blades and fire resistance potions and "A Fire Lizard Skin" armor? Thankfully the combined efforts of the potions and Greater Holy arrows [totaling well over 700 gold in cost] managed to rid us off the fire giants. From then it was just a case of using the Rune sheild and Ice blades to force the Djinn into submition - even then about six or seven attempts, hoping we were lucky and didn't die so he regained hp.
Eventually, however, the titanic battle ended. With one final blow the Djinn stumbles and falls, his "Phat Loot" scattered around him. This "Phat Loot" consisted of around 6-8 gold pouches containing 50 gold each. Stunned, we looked around and found the chest. The soul contents of this chest were as follows:
25 Blessed Bolts
25 gold coins [2]
Mana potion [2]
Summon Undead Scroll.
...
I suppose what I really want to say in summary to this epic fail is "Gnngh..." but after careful consideration I ask that this level face some serious scrutiny as to it's balance or at least to it's level range... Most level 20-25s don't even have our level of HP or equip and despite this being a "Team-work" orientated map most level 20-25s would die instantly entering the boss room.
I await a careful, considered and not wholly "wtf are you chatting" response
Sincerely, an out of pocket gamer.