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![snex6r.jpg](/proxy.php?image=http%3A%2F%2Fi46.tinypic.com%2Fsnex6r.jpg&hash=a9508782869855a393f0d995bbc14bbe)
How feasible is it to apply detail textures (higher resolution textures applied with an alpha layer or 50% opacity to the current textures) to maps? Is it possible to do it without recompiling every map?
Also, how high can the skybox .tgas go in terms of size? I think a lot of maps would benefit from higher skybox resolutions.
Is bloom possible to put in the mod? I know several HL mods did it.
Just some thoughts I had.