Good/Evil?

evilsquirrel

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Will there be a sort of good and evil system?

If there will be, will evil players spawn in different locations, and will it be possble to heal good people as an evil person, or vice versa?

Expand on this anybody? :|
 

Gurluas

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id like the ability to play as undead skeletons.
 

evilsquirrel

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Gurluas said:
id like the ability to play as undead skeletons.

An interesting concept...perhaps as you become more evil you gain acess to evil quests and can change your race in some fashion?
 

evilsquirrel

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ITS'aME'aMARIO!!!! said:
lawl. go play wow or fable

:|

why not have any srt of good/evil system...it'd help quests out alot since there would be a sort of prereq for them other than HP...
 

ITS'aME'aMARIO!!!!

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put more simply
EVIL PEOPLE DON'T DO QUESTS!
they don't run around doing jobs for other people, they don't care about townsfolk being slaughtered (in fact they'd be doing the slaughtering)

If they want it, they take it, If they don't like so-and-so they kill them...

and being "Good" i would suppose is helping other people, protecting them, and "earning items" by being the town's slave b!tch.
 

evilsquirrel

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ITS'aME'aMARIO!!!! said:
put more simply
EVIL PEOPLE DON'T DO QUESTS!
they don't run around doing jobs for other people, they don't care about townsfolk being slaughtered (in fact they'd be doing the slaughtering)

If they want it, they take it, If they don't like so-and-so they kill them...

and being "Good" i would suppose is helping other people, protecting them, and "earning items" by being the town's slave b!tch.


mario, GTFO!

just because you're aligned with evil doesn't mean theres not a vampire lord too lazy to go steal some things from the palace!
 

Lanethan

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EoL has complete design documentation on a good/evil faction based system for becoming an evil player. Whether that will be used in MS:S, I don't know. Probably not.
 
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