It's only happened the once .
I just host on the intended map then changelevel to that map again
just my way of doing it :/.
Ended up with another crash on same map jsut now this time an overflow
and at same bit jsut after revers probabaly unrelated as it happened
sooner than other one and was just me on server. -
"Oedipus overflowed
WARNING: reliable overflow for Oedipus
Firing: (game_playerleave)
L 04/16/2007 - 19:21:29: "Oedipus<1><STEAM_0:0:10044439>" disconnected
Error (SERVER): CGenercItem::Script_ExecuteCmd() --> Script: items/shields_rune:
playanim - Sequence allshields_hands_floor_idle NOT FOUND!
Netchan_Clear() : reliable length not 0, reliable_sequence: 97, incoming_reliable_acknowledged: 1
Oedipus overflowed
Reliable channel overflowed
Host_EndGame: Server d"
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