- Joined
- Sep 6, 2009
- Messages
- 1,213
- Reaction score
- 42
- Age
- 36
I would really like to see new headgear in this game. We currently have ample defensive headgear with our helmets but offensive headgear would likely be a welcome addition. Therefore, I propose a series of magical turbans. These turbans would give no resistance to stun or anything else but they would increase the potency of magic. A list of potential turbans might look like:
Lesser turban, Turban, Greater Turban - all magic damage + 5%, +8%, +12%
3 plain white turbans varying in size.
Fire Djinns Turban - +45% fire damage
A great crimson Turban with a big red feather and a red gem.
Defiled Turban - +45% poison damage
A ravaged yellow turban with a green gem.
Silver Turban - +45% ice damage
A silver turban with a white feather and blue gem.
Turban of Storms - +45% lightning damage
A blue turban with a yellow feather and gem.
Royal Turban - all magic +25%
A Bright purple turban.
Adding new types of items like this will be a breath of fresh air to MSC. It will provide new ways to play the game as well as giving greater variety to the way people look in game. It would be great to see the entire spectrum of equipment in msc someday be more flexible like this but headgear is a good place to start. It would be nice to see other types of hats as well, like witch and wizard hats that would provide neither resistance or a boost in attack but would instead buff the players in some way. Maybe increase the rate of mana or hp regen or something else entirely. There could be holy habits or pontiff-looking hats that gave a boost to healing or divination in general. Or what about a gamblers hat that randomizes all damage dealt by the player between 1-777? The more creative our equipment is the better. That is my opinion at least. Anybody else agree?
Lesser turban, Turban, Greater Turban - all magic damage + 5%, +8%, +12%
3 plain white turbans varying in size.
Fire Djinns Turban - +45% fire damage
A great crimson Turban with a big red feather and a red gem.
Defiled Turban - +45% poison damage
A ravaged yellow turban with a green gem.
Silver Turban - +45% ice damage
A silver turban with a white feather and blue gem.
Turban of Storms - +45% lightning damage
A blue turban with a yellow feather and gem.
Royal Turban - all magic +25%
A Bright purple turban.
Adding new types of items like this will be a breath of fresh air to MSC. It will provide new ways to play the game as well as giving greater variety to the way people look in game. It would be great to see the entire spectrum of equipment in msc someday be more flexible like this but headgear is a good place to start. It would be nice to see other types of hats as well, like witch and wizard hats that would provide neither resistance or a boost in attack but would instead buff the players in some way. Maybe increase the rate of mana or hp regen or something else entirely. There could be holy habits or pontiff-looking hats that gave a boost to healing or divination in general. Or what about a gamblers hat that randomizes all damage dealt by the player between 1-777? The more creative our equipment is the better. That is my opinion at least. Anybody else agree?