Jester
New Adventurer
Ok the problem was what I first thought it was, but was too stubborn to try until last resort . The entity in the fgd is named multimanager, instead of multi_manager. You have to add the underline manually in order for it to work.
I have a multi_manager set up in my map to trigger a fire sprite and a trigger_hurt. Using trigger_onces, I can successfully activate each individually. When I use a trigger_once or other trigger to fire the multi_manager, it does nothing. There are no capital letters in the keys. I just have the 2 entities as keys with a value of .1 each.
Edit: I also tried just having the multimanager trigger only one of the things and it does not work like that. It's as if the manager doesn't fire at all really. Though in developer console it says Firing: (fire1mm); it usually says the entity first like - Firing: msarea_monsterspawn, (spawn1). I have no idea what's going on :?.
I have a multi_manager set up in my map to trigger a fire sprite and a trigger_hurt. Using trigger_onces, I can successfully activate each individually. When I use a trigger_once or other trigger to fire the multi_manager, it does nothing. There are no capital letters in the keys. I just have the 2 entities as keys with a value of .1 each.
Edit: I also tried just having the multimanager trigger only one of the things and it does not work like that. It's as if the manager doesn't fire at all really. Though in developer console it says Firing: (fire1mm); it usually says the entity first like - Firing: msarea_monsterspawn, (spawn1). I have no idea what's going on :?.