orcs set new records in the field of high jumping when numerous orcs leaped over the nightmare_thornlands monster_clip between the walls of the house and the gardens.
I suspect our hopping orcs will cause numerous issues... I thought I'd let it on for a month and see how it goes, or if it could be adjusted to be more utilitarian than entertainment.
...meantime, it's still pretty damned good entertainment.
I've noticed as of late... that skeletons who resurrect themselves are spawning inside of me again -_-
I noticed that when one of Cal's Minions got back up without moving around (as I thought they did at one point, as they seemed to do) and glitched into me.... I *ALMOST* died becuase of that, narrowly avoiding the feedage of cal by 3 remaining HP... of course I spammed strongpots immediately upon freedom
Well, when we changed Flesh Eater's model, we noticed that monsters were not entirely server side as we had previously belived. It maybe, if you are running the old SC.DLL or it failed to patch proper - that skeles may still go non-solid on death, at least for you. (Which, really, causes about half the issues we had with them.)
None-the-less, I'll create a few skeleton cluster-F's and see if I can duplicate the issue.
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