Problems with mscave and calruins

Meobenderson

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Host_Error: no precache: *243
This is from my console and it appears when I'm attending to go to calruins, and then it goes back to the menu.
I've just tested it again and it seems like the number above is different every time

and this:
http://peecee.dk/uploads/032008/omg1_big_thumb.PNG
At mscave. Right in front of the cave entrance.. When I touch it i die. And it seems like there's one of these "walls" behind from where I took the screen shot, that is the exit from mscave. So I can't leave in the "normal" way, because i die if I get near. (of course I can still just create a new game in a new location)
Oh, and btw, there's also one in the house, blocking the entrance to the cellar. But this one isn't deadly :)
 

subenji99

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Weren't mscave and calruin2 the 2 maps that had a ripent stage in the mar2008a patch?

I'm guessing Meo didn't let ripent do it's work here.
 

Meobenderson

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Chapel is also very crappy plenty of places :S But to me it can load the map at least.. with some minor bugs
 

Thothie

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Best guess it that ye be using an old patch, and it ripented ye maps based on the old ent tables. I'm surprised your maps even load.

Patches for MSC are all-inclusive, not cumulative. Don’t install older patches trying to catch up. ATM, all ye need is on the front page (full MSC 1.11 install, and MAR2008a)

Gert forest also requires a patch of its own, but it is linked next to the map on the page.
 
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