Skybox in Hl1...

J-M v2.5.5

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I don't think we need more entities (3D skyboxes) to crash the game at the most unfortunate moments even more and screw people out of rare items even more.
 

Dridmar

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I think we should ask Aperture Science for their portal technology.
 

Thothie

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Crow said:
We should ask the paranoia team for skybox technology.

I could do some crazy stuff with skyboxes :oldshock:
Gotta link to this? Might be okay entity wise, so long as you take that into account when designing your map.
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
http://www.moddb.com/mods/4961/paranoia


Sadly this was more of a dream then anything serious, just because I would rip out 3 vertebrae, bend myself over backwards and eat my own ass to be able to use 3d skyboxes.

The team seems to be mostly, or all, russian, which means I don't know how well they speak english, and giving away the concept behind putting hl2 stuff into hl1, which probably took a lot of work, doesn't seem likely to happen.

But still...

/drool
 

Dridmar

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Crow said:
http://www.moddb.com/mods/4961/paranoia


Sadly this was more of a dream then anything serious, just because I would rip out 3 vertebrae, bend myself over backwards and eat my own ass to be able to use 3d skyboxes.

The team seems to be mostly, or all, russian, which means I don't know how well they speak english, and giving away the concept behind putting hl2 stuff into hl1, which probably took a lot of work, doesn't seem likely to happen.

But still...

/drool

There has to be a few members who know English since that have the English translations in the game.
 

FER

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They take part in the chat on their moddb page, so they pretty much know english. They also released a toolkit with all the stuff used in Paranoia I think
 
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