Alright, I've had these ideas for the longest time but not enough of them to just start a thread, and I think I just forgot most of em :|
Poison (I'd like to see this idea used): I think some (Not all) poison damage can be based around percentage of your health, it would spice up the game alittle. For an example, A damage could be around 5%, and a player with 100hp aswell as a player with 600hp can find it equally dangerous (Thought this would be a great idea for evil's map BloodRose). I can see snakes and envenomed arrows doing this kinda poison damage
(These ideas, not so much.)
keledrosprelude: I think the spider made of stone should be put back into keledrosprelude and like the virus comsputo but spit rocks/small troll boulders, rather then poison and at a slower pace. I really don't expect this one to be in at all, I thought it would be a neat idea to do, and given a tougher chest to get to, if you decide to put anything more valuable then a 50 gold quest item :|
spiders: How about leaping spiders that don't do fire damage? :O And maybe even make the smaller spiders leap? Infact, it would be cooler if that's all the smaller spiders do for an attack is leap+small poison dmg, I think it'd be more realistic
Poison (I'd like to see this idea used): I think some (Not all) poison damage can be based around percentage of your health, it would spice up the game alittle. For an example, A damage could be around 5%, and a player with 100hp aswell as a player with 600hp can find it equally dangerous (Thought this would be a great idea for evil's map BloodRose). I can see snakes and envenomed arrows doing this kinda poison damage
(These ideas, not so much.)
keledrosprelude: I think the spider made of stone should be put back into keledrosprelude and like the virus comsputo but spit rocks/small troll boulders, rather then poison and at a slower pace. I really don't expect this one to be in at all, I thought it would be a neat idea to do, and given a tougher chest to get to, if you decide to put anything more valuable then a 50 gold quest item :|
spiders: How about leaping spiders that don't do fire damage? :O And maybe even make the smaller spiders leap? Infact, it would be cooler if that's all the smaller spiders do for an attack is leap+small poison dmg, I think it'd be more realistic