The Sky is disapearing...!?

Stoned

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For some reason some skyboxes arent showing up in some maps. So far it's isle, the_keep, and keledrosruins.
thumb-6341_4B637429.jpg

This happened before the patch to I think...whats happeing? Could the installer have some corrupt tga files and they dont install and produce this? Help would be appreciated.
 

FER

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Maybe its something to do with the maxview distance fix..
 

Stoned

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But when I asked if they can see the key to they said no, they see sky. So it must be me with the problem.
 

Thothie

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Think if the images were corrupted you'd either get an error, or get stuck with the default desert sky box.

Are you getting this every time you visit these maps, or just sometimes?

Looking at the current maxviewdistance fix, I think maybe if a map had some wonky maxviewdistance setting, and the next map had no setting at all, it might stick you with the wonky one, if you visted them in that order.

I'll setup something where it defaults to some number if the maxviewdistance is below a certain number or unset... Some random number like... Say... 16384 sound good? ;)

Code:
	local MAX_VIEW_DIST game.map.maxviewdistance
	dbg map_maxviewdistance MAX_VIEW_DIST
	if ( MAX_VIEW_DIST > 512 )
	{
		clientevent update ent_me const.localplayer.scriptID set_view_dist MAX_VIEW_DIST
	}
	else
	{
		clientevent update ent_me const.localplayer.scriptID set_view_dist 16384
	}
 

FER

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I noticed this at highlands too, expect i wasnt looking at the sky (from close to the spawn I looked to where the ogres appear)
 

Stoned

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Thothie said:
Think if the images were corrupted you'd either get an error, or get stuck with the default desert sky box.

Are you getting this every time you visit these maps, or just sometimes?

Looking at the current maxviewdistance fix, I think maybe if a map had some wonky maxviewdistance setting, and the next map had no setting at all, it might stick you with the wonky one, if you visted them in that order.

I'll setup something where it defaults to some number if the maxviewdistance is below a certain number or unset... Some random number like... Say... 16384 sound good? ;)

Code:
	local MAX_VIEW_DIST game.map.maxviewdistance
	dbg map_maxviewdistance MAX_VIEW_DIST
	if ( MAX_VIEW_DIST > 512 )
	{
		clientevent update ent_me const.localplayer.scriptID set_view_dist MAX_VIEW_DIST
	}
	else
	{
		clientevent update ent_me const.localplayer.scriptID set_view_dist 16384
	}

Put this in userconfig correct?
 

The Man In Black

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Eh, no. He puts that in the scripts and next patch it comes out >_>
 

Stoned

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The Man In Black said:
Eh, no. He puts that in the scripts and next patch it comes out >_>



.....................oh....................
 

Thothie

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Oh dear. :\
 

bugleboy

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J-M v2.5.5 said:
Reckless-Fire had an identical error in gertenheld_cave, *before* JAN2010b (which had the skybox fix) came out.

I did? i dont remember that, i was in the server with the guy that had it, but i didnt
 
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