what to put here?

ceriux

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well... this is sort of a living space those are apartments/houses... what exactly... would u put in a place like this?

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The Man In Black

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I'd suggest a haunted building with skeletons, ghouls, ghosts (if there are any), and tons of traps and secret passages.

AND NO BLUDGEONS
 

ceriux

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oh yea... this is a starting town...... those kinda things are just walking the streets of edana...
 

zEdge3

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commoners a traveling merchant or two and of course a couple of giant rats
 

evilsquirrel

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it needs a centerpiece, like a oblong garden in the middle...probably some defined walkways too...and those roofs look horrid, to be honest.
 

Thothie

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If yer REALLY clever - you might be able to rig some env_models with the npc/human1.mdl's to make a traveling troubadour band. ;)

Just some sitting, doing their thing, some standing, brush together up some instruments for them, and stick an msarea_music or env_message w/trigger around it.

If it was for MSC, I could make them clear out, or be setting up, based on the time of day. ;)
 

Vomica7

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Thothie said:
If yer REALLY clever - you might be able to rig some env_models with the npc/human1.mdl's to make a traveling troubadour band. ;)

Just some sitting, doing their thing, some standing, brush together up some instruments for them, and stick an msarea_music or env_message w/trigger around it.

If it was for MSC, I could make them clear out, or be setting up, based on the time of day. ;)

thothie i love you and your infinite coding wisdom.
 

evilsquirrel

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Thothie said:
If yer REALLY clever - you might be able to rig some env_models with the npc/human1.mdl's to make a traveling troubadour band. ;)

Just some sitting, doing their thing, some standing, brush together up some instruments for them, and stick an msarea_music or env_message w/trigger around it.

If it was for MSC, I could make them clear out, or be setting up, based on the time of day. ;)


hmmm.......i may have to not make that town map in the general area of badlands a 3-day mapfest...

and i know we have enough town maps, but i'll think something up to make it useful :p
 
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