ceriux
Adventurer
whats one thing you like about msc and one thing you would change?
Ill go first... Old school graphics - graphics styles clash..
Ill go first... Old school graphics - graphics styles clash..
Not that it isn't a valid complaint...ceriux said:whats one thing you like about msc and one thing you would change?
Ill go first... Old school graphics - graphics styles clash..
greatguys1 said:I love the grind for items... No joke it's why I love the crap out of Cookie Clicker and Borderlands.
I would change the Phoenix Bow to be not as garbage. My favorite weapon but the uses end at it looking cool.
best hat and helmet in gameceriux said:common thothie how long ago did i submit that model xD i made that before i even really knew how to model.
iv made a helmet and a hat that are fairly consistent with the player model =(
I've been taking it virtually as part of the lore at this point.In 2006 Jax said:Instinctively, everyone looks at the surrounding stuff when told to look at one spot. Jhaxavier checked the lines above just for a second:
July 25
6:00hrs| Woke up, had fried apples and boiled apples for breakfast.
6:30hrs| Took random potshots at trolls in ravine. Stones thrown at.
8:00hrs| Explored a cave, was attacked by Blackhand Orcs.
8:30hrs| Escaped cave into the main Orc camp.
8:30hrs| ________
Regorty said:Oh! Oh! Oh! Me next! Uhh, my most favoritest thing in the game world is umm... the easter eggs and secrets in the maps.
And one thing I would change would have to be the food, or rather the lack of food. We all can't live on apples, just me.
I... Don't get lag when crouching, unless there's something real close to my head (ie. I'm in a "vent"), or I'm on a func_wall. Granted, in the case of the vent, that's also when it's most infuriating.Jelly said:I would like to change the lag when crouching. I have no idea how that symptom even appeared in the first place, but it is my biggest pet peeve.
Not lag, but a seizure. If you crouch on an entity, your camera goes up and down wildly. Like multiple times per second. I think this can happen with a lot more entities than just func_wall.Thothie said:I... Don't get lag when crouching, unless there's something real close to my head (ie. I'm in a "vent"), or I'm on a func_wall. Granted, in the case of the vent, that's also when it's most infuriating.
YESVeltex said:now 'if' only we could transfer the game over to sven-coop or something (or whatever the next patch is about transferring the game over to a improved HL1 engine)
(checks) Ya know, bugger... That seems to be what it says it is... But I know the MSC player can get stuck inside all sorts of things that Gordon can't, and visa versa. *shrug* Maybe Dogg did something with the hull... Wish I could remember what Shuriken said his theory was...MS:C community said:What are the dimensions of standing and crouching players exactly, anyway? And why not just change them back to 32×32×72 (hull #1) and 32×32×36 (hull #3)? I doubt there are jump puzzles in current MS:C maps that would become impossible if you did that.
The standard Half-Life maximum step size is 18 units.Thothie said:I also know the MSC player can freely climb 16 unit stairs though, while Gordon's limit is 13.
[url=http://www.svencoop.com/manual/changelog.html:3koc8evm]The Sven Co-op 5.0 changelog[/url] said:Maximum world size: Raised to +/-131,072 from +/-4,096: Only enabled if the game's liblist contains largemap_aware, as the game will need to be built use different data types for handling co-ordinates.
largemap_aware "1"
largemap_aware
My least favorite thing about this mod is Tundra.Actually, I'd prefer if you just deleted that map in its entirety, but hey, that's just me.