Stoned
New Adventurer
- Joined
- Jul 24, 2009
- Messages
- 856
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- Age
- 28
Okay, so, let me start off with this statement:
"Guilds have no purpose other than crests."
Face it, there are no real benefits in joining a guild right now. Even the crests you find in MSC serve no real purpose other than giving identification to the player and their guild. But hopefully this thread shall give new inspiration to the devs to implement a system to give guilds a greater purpose.
Guild Benefits Proposal 1
Since grinding and the constant item farming is such a popular task among players (albeit, it's really the only thing to do) why not alleviate some of this by giving guilds a permanent (permanent being it is effective at all times. Even if you are alone in the server) minuscule boost in XP and drops? Minuscule being a 2% drop and XP boost. Say you are going for Phoenix Armor, the drop rate for Phoenix Armor being 2% (or so I've been told) thus the drop rate will be increased to 4%. And you are going to slay some Orcish Flayers on your way there which are worth a 100XP. The boost will make it so you are awarded 102XP. Not much, but it will make a difference, even if it is a small one. Bare in mind that this boost will only be available to OFFICIAL guilds. Official guilds being a guild who has been bestowed a crest.
Guild Benefits Proposal 2
Items are the main driving force in MSC. Everyone is always searching for that awesome item to add to their inventory or help them inflict more damage. So why not give exclusive items to guilds? Yes, this is what crests are, but I mean to expand upon those unique items that are only available to guilds. Perhaps a finite supply of useful pots. Also, they would be re-supplied every week or so. Maybe every month.
That's all for now. I will continue to add ideas to this thread later. In the mean time please digest these ideas.
"Guilds have no purpose other than crests."
Face it, there are no real benefits in joining a guild right now. Even the crests you find in MSC serve no real purpose other than giving identification to the player and their guild. But hopefully this thread shall give new inspiration to the devs to implement a system to give guilds a greater purpose.
Guild Benefits Proposal 1
Since grinding and the constant item farming is such a popular task among players (albeit, it's really the only thing to do) why not alleviate some of this by giving guilds a permanent (permanent being it is effective at all times. Even if you are alone in the server) minuscule boost in XP and drops? Minuscule being a 2% drop and XP boost. Say you are going for Phoenix Armor, the drop rate for Phoenix Armor being 2% (or so I've been told) thus the drop rate will be increased to 4%. And you are going to slay some Orcish Flayers on your way there which are worth a 100XP. The boost will make it so you are awarded 102XP. Not much, but it will make a difference, even if it is a small one. Bare in mind that this boost will only be available to OFFICIAL guilds. Official guilds being a guild who has been bestowed a crest.
Guild Benefits Proposal 2
Items are the main driving force in MSC. Everyone is always searching for that awesome item to add to their inventory or help them inflict more damage. So why not give exclusive items to guilds? Yes, this is what crests are, but I mean to expand upon those unique items that are only available to guilds. Perhaps a finite supply of useful pots. Also, they would be re-supplied every week or so. Maybe every month.
That's all for now. I will continue to add ideas to this thread later. In the mean time please digest these ideas.