i do not know if you guys have a dept of gameplay development.... but it is an idea to entertain if you guys do not have one yet...
you guys can code, make great maps, beautiful bosses and items ... but it just seems that they are added randomly and put into random places for reasons that seem to be unknown to the players...
like capping parry at lvl 40 arbitrarily??? (ppl whining about titles and what not... the same people who accuse cheating, twinking is good/bad or w/e) parry is a good skill in a sense when it comes to gameplay... as it does help to EVEN out the difference between what the player can do and what the enemies can do
maybe lock parry until a certain amount of hp is reached/mana or skill totals are achieved then unlock a certain # of parry levels?
then you can also maybe link the parry levels to weapon reqs?
hmnn there would be a lot more i could say on this.. but i want to see what you guys think about what i have said so far.
you guys can code, make great maps, beautiful bosses and items ... but it just seems that they are added randomly and put into random places for reasons that seem to be unknown to the players...
like capping parry at lvl 40 arbitrarily??? (ppl whining about titles and what not... the same people who accuse cheating, twinking is good/bad or w/e) parry is a good skill in a sense when it comes to gameplay... as it does help to EVEN out the difference between what the player can do and what the enemies can do
maybe lock parry until a certain amount of hp is reached/mana or skill totals are achieved then unlock a certain # of parry levels?
then you can also maybe link the parry levels to weapon reqs?
hmnn there would be a lot more i could say on this.. but i want to see what you guys think about what i have said so far.