Cleicert is a laggy piece of shit

Thothie

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Odd... You running some older version? It's been one the smoothest maps I have for awhile now.

...Daragoth on the other hand...
 

The Man In Black

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Thothie said:
Odd... You running some older version? It's been one the smoothest maps I have for awhile now.

...Daragoth on the other hand...

J-M just had to get his map-b*tching out of the way for the month :oldlol:
 

Sabre

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The Man In Black said:
Thothie said:
Odd... You running some older version? It's been one the smoothest maps I have for awhile now.

...Daragoth on the other hand...

J-M just had to get his map-b*tching out of the way for the month :oldlol:
Nah, he was just contrasting his map compliments to Crow about how hard Lodagondagond is.
 

Dridmar

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The only performance problems I had with it was when it was first released.
 

Red Cell

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I'm a genius.
 

Netrogor

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Hehe. Cleceirt really is an issue map, though. My dedicated BoU server runs smooth on every other map, goes through foutpost without any problems... but on Cleceirt, there is extreme lag. Even on my end, despite being hooked to my server by LAN connection (router). It's the only problem map for me... that I've played on, that is.
 

Wrath

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Cleceirt doesn't lag for me maybe its your computer. :p
 

Thothie

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The early incarnations of Cleicert had some lag generated by lightning skeles (script's fault, not the maps), but that went away the by the end of that month. Since then I've had no lag on the map.

The map is really, really clean entity wise (only char_recover has less active ents and better wpoly counts than Cleicert), I'm not sure what else could be making you lag.

...This another one of J-M's attempts at sarcasm? :?
 

The Man In Black

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Thothie said:
...This another one of J-M's attempts at sarcasm? :?

Well.. It IS a +1, and it DOES fail in many different ways simultaneously.. We may have "sarcasm" here :p
 

Jelly

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Thothie said:
The early incarnations of Cleicert had some lag generated by lightning skeles (script's fault, not the maps), but that went away the by the end of that month. Since then I've had no lag on the map.

The map is really, really clean entity wise (only char_recover has less active ents and better wpoly counts than Cleicert), I'm not sure what else could be making you lag.

...This another one of J-M's attempts at sarcasm? :?

I think the issue was our huge ping.
 
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