Custom map crashes while loading up yet compiles fine

Avoozl

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I had finished all the changes to ms_snow and was working on the last thing, the reward at the end, when I compiled it to see how it was looking thus far. I compiled normal and I tried to run it in a listen server like I normally do only this time while it was parsing the server it crashed to the desktop. I tried recompiling, no problems there, but yet again it crashes every time I try to run it. What gives?
 

Thothie

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99% of the time it's a misspelled or miss-capitalized scriptfile.

Got so common, I made a little utility that searches for these things, but tis not user friendly and requires the entire script list.
 

J-M v2.5.5

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Y'know, Avoozl, MS: C is very picky with the script thing. If you have... say... sfor/sfortc1, the map won't load, because the script is sfor/sforTC1 (capitalization, as Thothie pointed out).

So triple-double-triple-check the stuff.
 

Thothie

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He's posted in his map thread since then, so I guess he got it.

...if not, PM me and I'll give you a place you can upload the map and source to me, and I'll take a bit of time to track it down.
 

Avoozl

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Yea, I think it was a brush poking into my skybox. I snapped everything to a larger grid and it seemed to fix it.
 
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