Stoned
New Adventurer
- Joined
- Jul 24, 2009
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Enchantments
Enchantments would enhance a non-elemental weapon with a, say, elemental ore (Ore of Fire, Ore of Lightning, so on and so forth) which will not only raise the damage of the weapon but infuse it with the given element. Instead of just having the basic elements (Fire, Ice, Affliction, etc) how about being able to infuse it with vampyric abilities or change it's attack speed and possibly even reduce it's weight.
I have mentioned an "elemental ore" above and you might be wondering where to find said ore and how to infuse it. Since it's elemental I really wouldn't have to explain where to find it as you can assume Ore of Fire, Ore of Affliction, etc, would be located in a map that has a primary elemental theme (I.E. Cleicert could possibly harbor the Ore of Lightning ). And you would take it to a selected blacksmith to have him infuse it with a non-elemental weapon. Possibly something new for the Shahadar orc_villa's blacksmith..or shaman???
Anyway, might I add that there will be two different type of enchantments.
Permanent Enchantments
The name is self explanatory. This type of enchantment will be permanently infused with the selected weapon. This type of enchantment will also be the one and only one to require ore to use.
Temporary Enchantments
This type of enchantment would be executed by an enchantment scroll of sorts and will only last for several minutes (possibly for a half and hour). And let me make this clear by saying you can only use elemental enchantments with temporary enchantments. No vampyric or attack speed increase with this type.
And one last note, I do count Dark and Light as an element so there would be Dark ore and Light ore. But those names sound bland, lets call them "A Nefarious Looking Piece of Ore" and "Luminescent Piece of Ore" Well thats all for now.
Enchantments would enhance a non-elemental weapon with a, say, elemental ore (Ore of Fire, Ore of Lightning, so on and so forth) which will not only raise the damage of the weapon but infuse it with the given element. Instead of just having the basic elements (Fire, Ice, Affliction, etc) how about being able to infuse it with vampyric abilities or change it's attack speed and possibly even reduce it's weight.
I have mentioned an "elemental ore" above and you might be wondering where to find said ore and how to infuse it. Since it's elemental I really wouldn't have to explain where to find it as you can assume Ore of Fire, Ore of Affliction, etc, would be located in a map that has a primary elemental theme (I.E. Cleicert could possibly harbor the Ore of Lightning ). And you would take it to a selected blacksmith to have him infuse it with a non-elemental weapon. Possibly something new for the Shahadar orc_villa's blacksmith..or shaman???
Anyway, might I add that there will be two different type of enchantments.
Permanent Enchantments
The name is self explanatory. This type of enchantment will be permanently infused with the selected weapon. This type of enchantment will also be the one and only one to require ore to use.
Temporary Enchantments
This type of enchantment would be executed by an enchantment scroll of sorts and will only last for several minutes (possibly for a half and hour). And let me make this clear by saying you can only use elemental enchantments with temporary enchantments. No vampyric or attack speed increase with this type.
And one last note, I do count Dark and Light as an element so there would be Dark ore and Light ore. But those names sound bland, lets call them "A Nefarious Looking Piece of Ore" and "Luminescent Piece of Ore" Well thats all for now.