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Stoned
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But whats the chance of a system like this actually getting implemented? Is it incredibly slim or are we just dreaming?
I am expecting quite a bit of whine over the forge requirements. ^_^Keldorn said:At any rate, I'm guessing that the forge items will probably be very difficult or tedious to obtain, which should suffice for phat prestige lewt.
You mean like the wolve's bane?Age said:I wouldn't mind seeing an item that no one had within a month.
Thothie said:However, I'd rather setup another forge somewhere else, as I suspect if we do all the items in the current forge, Shad_Palace is going to get run some 50,000 times/month. Trick is finding another spot as difficult to get to.
This suggestion was intended primarily for new players. It would give lazy/busy people the ability to progress in the game without farming for days on end. At the same time, it wouldn't do away with our 'cool' artifact items. Also, I disagree that it will make people less inclined to play. I think the reverse will be the effect. People will see that they can continue to progress in this game without putting in countless hours of farming. And, while they are progressing, they will be constantly bombarded by extra 'goal items' every time they see a high level player. I think allowing people to progress in this game without spending 1,000 hours farming items would keep people playing, not the opposite.I don't quite see the point of adding generic weapons while increasing the rarity of artifact weapons, other than it perhaps being a hacky playtime extension for new players who are usually incredibly lazy and/or impatient and beg for rare items/get twinked/get bored, and leave.
You could set up a forge at Dorfgan in Old Helena. It would be a good excuse to get rid of that bizarre telephone booth thing. It'd be much cooler to have those potions sold by a townsman or alchemist anyway.Intend to add yet more forge items to in the future (at the moment, I think what we have is seven new weapons, but no armor or helms or shields.) However, I'd rather setup another forge somewhere else, as I suspect if we do all the items in the current forge, Shad_Palace is going to get run some 50,000 times/month. Trick is finding another spot as difficult to get to.
TheOysterHippopotami said:This suggestion was intended primarily for new players. It would give lazy/busy people the ability to progress in the game without farming for days on end. At the same time, it wouldn't do away with our 'cool' artifact items. Also, I disagree that it will make people less inclined to play. I think the reverse will be the effect. People will see that they can continue to progress in this game without putting in countless hours of farming. And, while they are progressing, they will be constantly bombarded by extra 'goal items' every time they see a high level player. I think allowing people to progress in this game without spending 1,000 hours farming items would keep people playing, not the opposite.
Yeah I am positive bear claws are being duped. I am also quite willing to accuse myseria/salina/whoever the fuck he is of doing it, since I encountered him with three pairs of bearclaws, one of which he handed out to Liam who has only 400 something HP. Given his dubious track record (which has already involved cheating/attempts at cheating) I am kind of quick to place the blame on him/her/it. His explanation of how he got them? "I was running the wall with a bunch of high levels and nobody wanted the bear claws. Three times." When asked when this happened his response was 'a long time ago'.Speaking of which, did you know that people were talking about duping or glitches while transferring large amounts of rare items, which is incredibly suspicious?
I mean, transferring rare items back and forth repeatedly is already suspicious, especially if you give away stuff like bear claws to people with like 400-500 hp, but come on, you'd think they'd have a little common sense.