Fatal Error! Mod_NumForName:

SpiritVII

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Fatal Error!

Mod_NumForName: E:/Program Files/Steam/Steamapps/soulxiii/half-life/msc/models/ not found

When I try to load my "Fortress of Dead Gods" map, also does it with other maps. Alternatively, I tried performing a "changelevel" from edana and I encountered the same results.

Code:
My Server Settings:
sv_lan 1
***not connected to global server
max_players 1
Steam Location: 255-World
 

Tirex

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Its apparently missing something from the models folder, or the whole folder at that.
 

Thothie

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When you add models to your map, do not include the path, and be sure that they are, of course, actually there.
 

SpiritVII

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Ok yeah, I looked through the map and the problem was just that, I had the full path to the model. Happened with the sound too, I fixed that, but now I got a new error, the map starts up fine, but when I try and go into the skull (where the entrance is) it shuts down and says something about "cache failed" :(
 

The Man In Black

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Mod Extra Data Caching? If it is, start on edana and changelevel to your map >_>
 

Thothie

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char_recover works for that too, loads a bit faster than Edana.
 

SpiritVII

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Ok fixed that problem, map ran fine loading edana first then performing changelevel command.

Now I got another problem, I opened up Hammer and started doing a little bit of tweaking on the entities and the next time I try to compile I get:

Error: Could not open wad file \program files\valve hammer editor\tools\zhlt253-161\zhlt.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\ms_village.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\ms_generic.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\medieval.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\mastersword.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\deralia.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\kami-platinum.wad
Error: Could not open wad file \program files\steam\steamapps\soulxiii\half-life\msc\lmtex.wad

All the wad files are exactly where they should be, I'm only using 8 wad files, and I don't have any bad brushes.

note: I'm using Nem's Batch Compiler v3.1.2
 

SpiritVII

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Nevermind, it seems to be working now. I deleted all the crap files the compiler spits out, opened up Hammer, re-saved a .map version and compiled again, that seemed to fix it.

BTW, what bitrate does msc require for music loops, I created my own music loop and it doesn't seem to be playing

If you want to hear it, go here and click "press play"
 
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