FGD-help...

ceriux

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hey iv been editing a copy of the fgd that i have ... "for mapping" and it doesnt really seem to spawn the NPC/monsters iv compared it to what i have from the old messed up one i had .... it seems to be setup the same ... and it still doesnt seem to work...

"i fixed that problem read down for my next XD"
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
You might not be setting them up right. I dunno how to mess with that thing, but do you have the monster entity and the msmonster area spawn entity with the first targeting the second?
 

ceriux

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hmmm, not sure but i found a way to get it to work...

nother question though about map transisions....


i got it to work half way on my map -.- it will load the new map then just close it.... then i gota reload the orginal map ....could it be cause i only have 1 spawn ...? or.... maybe iunno ne one can help?
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
your ms_spawn entites have to have a key named "message" (i think) with the value or whatever you named you msarea_transition entity
You have to put it in manually they dont come with it
 

Thothie

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I guess it landed on heads...

We should really, really, REALLY make the full and complete FGD publically available. If MS:C has some sort of protection to prevent cheat maps, and some system to allow for new maps, then there's no reason not to, and every reason to do so. (Seeing as how there are 80 some-odd maps available for MS1.35 already, many of which have been crippled by partial FGDs.)

Anywho...

msarea_transition syntax is, apparently, so:

"destname" "description of destination here"
"destmap" "bspnamehere"
"desttrans" "message found in destation's ms_player_spawn"
"targetname" "this map's name or the ms_player_spawn messages used on this end"
"classname" "msarea_transition"

Example:

From Edana to Thornlands:
Code:
"desttrans" "SE-A3"
"destmap" "thornlands"
"destname" "The Thornlands"
"targetname" "a3trans"
"classname" "msarea_transition"

Recieving ms_player_spawn in thornlands:
Code:
"origin" "2320 -2888 48"
"message" "SE-A3"
"angles" "0 90 0"
"classname" "ms_player_spawn"
_________________
“At any given moment, there is a sort of all pervading orthodoxy, a general tacit agreement not to discuss large and uncomfortable facts.” — George Orwell
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ceriux

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thanks lol now lets see if i can figure mine out! lol
"sorries guys im really slow in the head"
so this is mine... i think....




"this shows where my transistion is"

unnamedmap.bmp.jpg


and heres the entitie or w/e

msareatrans.bmp.jpg
 
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