- Joined
- Jan 5, 2006
- Messages
- 900
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There are some things that are kind of annoying or exagerated in MSC that I'd like to see a bit more balanced to make the game more enjoyable. So I'm gonna make a list of them in case Thothie would agree to fix them .
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Annoyance : (The major annoyance in MSC is the constant total loss of control)
1-The Petrified blademasters "throw" is waayy too uber, it should be about like Venevus's repel imo. And the inevitable stun that follows the epic flight should be avoidable or something.
2-Stone massons and Greater stone mason's stuns lasts way too long, around 15-20 seconds , and if you resist the stun, it rolls a second time just to make sure you have to waste 15-20 seconds waiting. Many other monsters rolls more than once for stuns.
3-Marogar ice shaman's kicks stuns you without even rolling for a chance to resist, wich is really annoying since it lasts something like 5 seconds.
4-Still talking about stuns, but it would be nice if most monsters had some kind of stun roll cap, like I'm sick of getting stunned by a 25hp boar while wearing a stability helmet . (For example, ferocious boars should be able to stun only those who don't have more than 30% stun res, roll from 0 to 30.)
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Exp : (Suggested exp values are reasonably and honestly following the current usual exp rewards)
1-Giant polar bears are meaner than 500 exp Kodiaks and are worth only 200. I'd suggest at least 500.
2-Marogar ice warriors are much harder than flayers, yet are worth less exp (unless that was fixed), I suggest they give around 150 exp.
3-Marogar ice archers have more hp than elite blackhand archers and can freeze you with every shots, thus they should give a bit more than elites, like 120.
4-Ice skeletons at ms_snow are the same as in Lodagond but they give only a fraction of Lodagond's. For example, Ice bone warrior gives 210 at Lodagond, wich seems reasonable while the very same monster gives only 120 at ms_snow. Same with the ice orcs and elementals.
5-Poisonous guardians takes much, MUCH longer to kill than any other poisonous skeletons, yet are worth the least exp of them all. I know that is due to exp passing fix so that's why I'm just pointing it out.
6-B_castle's animated armors are really a pain to fight and my main reason is because they really give crap exp. I might play this map again if they gave 500 a piece, like they did before the fix. Same goes for bludgeons.
7-BANDITS! The bandits should really give at least 80 exp for regular ones, 100~120 for trained ones and 300-400 for elites. That would still not be enough to make me want to go there but at least it would be a bit more decent .
8-This slot would be reserved to talk about how I used to love old_helena above any other map and how this map is only played by pissed off players that just want the items so they can gtfo of this map asap But I'm not here to complain since I can see some reasons why you did it but I think there should be some way to make it less of an exp bag for newbs.
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Everything I listed here are things that make some parts of this game really boring and make some people want to boycott some great maps, or some monsters that make people be like "awww dammit not this monster again...".
I might add more as I remember or notice some other things.
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Annoyance : (The major annoyance in MSC is the constant total loss of control)
1-The Petrified blademasters "throw" is waayy too uber, it should be about like Venevus's repel imo. And the inevitable stun that follows the epic flight should be avoidable or something.
2-Stone massons and Greater stone mason's stuns lasts way too long, around 15-20 seconds , and if you resist the stun, it rolls a second time just to make sure you have to waste 15-20 seconds waiting. Many other monsters rolls more than once for stuns.
3-Marogar ice shaman's kicks stuns you without even rolling for a chance to resist, wich is really annoying since it lasts something like 5 seconds.
4-Still talking about stuns, but it would be nice if most monsters had some kind of stun roll cap, like I'm sick of getting stunned by a 25hp boar while wearing a stability helmet . (For example, ferocious boars should be able to stun only those who don't have more than 30% stun res, roll from 0 to 30.)
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Exp : (Suggested exp values are reasonably and honestly following the current usual exp rewards)
1-Giant polar bears are meaner than 500 exp Kodiaks and are worth only 200. I'd suggest at least 500.
2-Marogar ice warriors are much harder than flayers, yet are worth less exp (unless that was fixed), I suggest they give around 150 exp.
3-Marogar ice archers have more hp than elite blackhand archers and can freeze you with every shots, thus they should give a bit more than elites, like 120.
4-Ice skeletons at ms_snow are the same as in Lodagond but they give only a fraction of Lodagond's. For example, Ice bone warrior gives 210 at Lodagond, wich seems reasonable while the very same monster gives only 120 at ms_snow. Same with the ice orcs and elementals.
5-Poisonous guardians takes much, MUCH longer to kill than any other poisonous skeletons, yet are worth the least exp of them all. I know that is due to exp passing fix so that's why I'm just pointing it out.
6-B_castle's animated armors are really a pain to fight and my main reason is because they really give crap exp. I might play this map again if they gave 500 a piece, like they did before the fix. Same goes for bludgeons.
7-BANDITS! The bandits should really give at least 80 exp for regular ones, 100~120 for trained ones and 300-400 for elites. That would still not be enough to make me want to go there but at least it would be a bit more decent .
8-This slot would be reserved to talk about how I used to love old_helena above any other map and how this map is only played by pissed off players that just want the items so they can gtfo of this map asap But I'm not here to complain since I can see some reasons why you did it but I think there should be some way to make it less of an exp bag for newbs.
---------------------------------------------------------------------------------------------------------------------------------------
Everything I listed here are things that make some parts of this game really boring and make some people want to boycott some great maps, or some monsters that make people be like "awww dammit not this monster again...".
I might add more as I remember or notice some other things.