I need a few simple monster scripts

TheOysterHippopotami

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I am currently populating Regorties map and this map will require a few unique monsters. They will not be very hard to script and I already have skins for them made by Avacado Maelstrom. I may update this thread with a few additional requests if I have more ideas or receive any additional skins.



The first thing I need is an earth reaver and earth reaver hatchlings. Avacado reskinned the fire reaver so it has mud skin and a geyser on it's back rather than a volcano.

https://i.imgur.com/VgLsxQF.png

https://www.dropbox.com/s/xn1352fhrdhmg80/Earth Reaver.zip?dl=1

He can behave exactly like the fire reaver, but shoot water instead of fire. He can also lob a rock but I want him to use some water attacks as well.






I also need petrified dwarves. Avacado made a couple cool skins, some with and without moss, and some which have molten ore veins in them:

https://www.dropbox.com/s/69qg26emt4musjk/Stone Dwarf.zip?dl=1

I actually don't necessarily need a script for these petrified dwarves, as I can make them rather easily using addparams, so focus primarily on the Earth Reaver. However, I need these bmp files included in the dwarf model file to be able to create these monsters using add params, so if someone could please insert these textures into the current dwarf model and send it my way I can get started on this.
 

TheOysterHippopotami

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My plate's full, and then some, might be quite some time before I get a chance at that, though I'll integrate the BMP's into the Dwarf model, in alphabetical order, provided they line up with the source.

ya may want to include a link to this archive which includes all the reaver scripts (I think):
http://www.thothie.com/msc_dev4/reaver_scripts.rar

I don't think we have many scripters who can do CL effects from scratch yet (it's time consuming trial and error, even for myself), but they may be able to figure out how to tweak the existing CL effects as desired based on those scripts.
 
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