Dark said:glad of the positive responses so far... i do hope to try out to be a dev once again, just gonna put forward a small portfolio of models, inc.. (but not limited to another small arms model and an elven model)
-Dark
Luckily, I'm able to skin stuff...Umm, what're your ideas for how you want it done?Dark said:Oh... i see... Well this is finished... if someone were to skin it.. *cringe at the thought of myself doing it (which i will if necessary)* then it's mastersword's
but i am currently doing more... will post the concept art my flatmate did for me l8r!
xx
Red Cell said:Make it a bright hot pink. With a rainbow glowing handle.
Shurik3n said:I, for one, would rather work on a game that is playable at the moment. Making something and seeing it ingame in as little as a month is much more rewarding than making something for a game that may never come to fruition. Maybe if you got less sketchy coders that may or may not actually be doing anything beneficial in the long run people would have more faith in MS:S and would be willing to devout their time to it.
/agree.Shurik3n said:I, for one, would rather work on a game that is playable at the moment. Making something and seeing it ingame in as little as a month is much more rewarding than making something for a game that may never come to fruition. Maybe if you got less sketchy coders that may or may not actually be doing anything beneficial in the long run people would have more faith in MS:S and would be willing to devout their time to it.
Sabre said:/agree.Shurik3n said:I, for one, would rather work on a game that is playable at the moment. Making something and seeing it ingame in as little as a month is much more rewarding than making something for a game that may never come to fruition. Maybe if you got less sketchy coders that may or may not actually be doing anything beneficial in the long run people would have more faith in MS:S and would be willing to devout their time to it.
Build the world first, before you make the lakes, mountains, and continents.