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One potential way to make level scaling work might be the following:
The stats of the monsters would be determined by the average level of the players in the server. The amount of monsters that actually spawn would be determined by the total amount of players in the server.
Discuss the potential merits of this idea.
The stats of the monsters would be determined by the average level of the players in the server. The amount of monsters that actually spawn would be determined by the total amount of players in the server.
Discuss the potential merits of this idea.