mapping help .map extractor?

ceriux

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hey, i need the name of that program that extracts the .map files out of the bsp files... "no im not trying to steal ne ones work" just takin a look threw it to see how to do certain things and get ideas for stuff. its been posted on the forums before . but i cant seem to find it.....

thnx for ne one who helps....
 

J-M v2.5.5

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Hold on, uploading to YouSendIt...

http://s49.yousendit.com/d.aspx?id=3KJG ... SHO1YL52PB
The file is named decompiling_utilities.rar, and it contains three decompilers.

Your best bet is BSPTwoMap v1.4b, I always use that one. It even outputs visible textures instead of opaque textures (brushes totally blue, or red, or brown, or purple, or whatever). Only bad thing is: it hollows every brush (so instead of a cube you get six brushes).

You can also try DeBSP v1.0, but it doesn't output visible textures. It does not hollow brushes though.

Finally you can try Winbspc v1.2, but I think it's the worst of the three...

As you know, map decompiles are never 100% perfect. Probably not even 85% perfect. Often brushes get horribly deformed, giving you massive invalid solid structures. So never, ever recompile a decompiled map.

And as you probably know, the output you get is a MAP file, and not an RMF file. But Hammer can open MAP files.

Last note: If the decompilers can't decompile a map, it's too big and complex. That means you're out of luck. The only MS map I couldn't decompile (I tried quite alot) is lostcastle.

Have fun :wink:
 
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