- Joined
- Dec 31, 2004
- Messages
- 1,022
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Okay. Currently, I think the current state of the new maps and various other maps in development is pretty god damned dire. Yes, so your map is going to be 'the next bloodrose' or 'harder than cleicert'. If it is, then don't ever expect me to play it.
I'm slowly losing interest in MS:C. The community is great, the developers are active and there's a constant stream of updates. I'm losing interest because all of the budding mappers devote their time to making monotonous hellholes of maps which are so difficult they are ultimately a waste of time. I started playing MS:C a little later than every other long-time member, and I'm playing the price for it. The only place I can really level up right now is daragoth, and that's incredibly boring.
I want mid-level maps. Instead, I'm met with the MS:C equivalent of T-1000 carbon fibre*. This means I'm stuck on daragoth, desperately trying to level my character up so I can play with my guildmates and friends on the newly released maps.
*T-1000 is the strongest man-made material you can buy.
Take Lodagond, for example. Not knocking Crow, it's a good map. The reaver boss? Semi-impossible. I can help out at the start, but anything past that is way out of my depth. Even J-M struggles with it (I'm sure you've seen his complaints). Then we have the fight with the four warlocks and the fight with Runegahr. I doubt even the highest-leveled player would be comfortable fighting them.
Basically, what I'm trying to say is: if you're going to make a new map, make it a mid-level map for once. We're inundated with high-level maps, and quite frankly, a few of the new ones are a waste of time. Monster ramping makes things worse.
Please, make me happy and make a map suitable for levels 25-35.
I'm slowly losing interest in MS:C. The community is great, the developers are active and there's a constant stream of updates. I'm losing interest because all of the budding mappers devote their time to making monotonous hellholes of maps which are so difficult they are ultimately a waste of time. I started playing MS:C a little later than every other long-time member, and I'm playing the price for it. The only place I can really level up right now is daragoth, and that's incredibly boring.
I want mid-level maps. Instead, I'm met with the MS:C equivalent of T-1000 carbon fibre*. This means I'm stuck on daragoth, desperately trying to level my character up so I can play with my guildmates and friends on the newly released maps.
*T-1000 is the strongest man-made material you can buy.
Take Lodagond, for example. Not knocking Crow, it's a good map. The reaver boss? Semi-impossible. I can help out at the start, but anything past that is way out of my depth. Even J-M struggles with it (I'm sure you've seen his complaints). Then we have the fight with the four warlocks and the fight with Runegahr. I doubt even the highest-leveled player would be comfortable fighting them.
Basically, what I'm trying to say is: if you're going to make a new map, make it a mid-level map for once. We're inundated with high-level maps, and quite frankly, a few of the new ones are a waste of time. Monster ramping makes things worse.
Please, make me happy and make a map suitable for levels 25-35.