Just a comment, but I do remember a REALLY cool lava waterfall that ive seen in a NS map (maybe ns_origin) but never saw it in another mod. Is that the same thing as a common waterfall?
Make the water fall a func_conveyor and make the texture point into the direction you want the water to go. (you accomplish this by selecting the texture and making the origin marker's yellow axis line point where its going). Then make it not solid.
you would have to do that brushwork intentionally...the bad part is where they didn't playerclip it at a certain point - like halfway up the waterfall.
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