Would it be possible to reduce CPU/RAM usage by a decent amount if a month or two were spent just cleaning up the code/maps/scripts/resources/etc? I'm sure msc has alot of code redundancies, given how many times things have been reworked and how many new systems have been implemented, and I think I've heard mention of something having to do with new scripts/systems not working on older maps because they use old scripts which have since been redone/replaced. I'm bringing this up because I used to be able to play with little difficulty (and could even play lan or start a listen server), but over time, msc has gotten better and better at kicking my computer's ass, and now it's gotten to the point where I've just spent roughly 3-4 hours trying to play, with almost no success. Adding new content with patches is futile if they also make it harder for people to play and drive them away with crashes, freezing, and general computer failure. Surely, at least one patch could be devoted to getting rid of all the crap and making it run smoother (and for some people, getting it to run period).