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Rather than the system now (Stamina only affects your running), I think that stamina should also affect your attack power. Think about it, if you're tired, you aren't going to be lifting the sword very high or swinging it very hard, thus your power would be lower.
With that said, maybe there could be another feature when you're low on health (or some other factor like too many monsters near you), you could go into "Adrenaline mode." No, I don't think it should be called that or anything, but the point remains the same. If you're about to die, you're going to get a boost of adrenaline that's going to stop you from getting tired (Stamina stays full) and you'll most likely be hitting harder (Max hit * 1.1 or something)
With that said, maybe there could be another feature when you're low on health (or some other factor like too many monsters near you), you could go into "Adrenaline mode." No, I don't think it should be called that or anything, but the point remains the same. If you're about to die, you're going to get a boost of adrenaline that's going to stop you from getting tired (Stamina stays full) and you'll most likely be hitting harder (Max hit * 1.1 or something)