- Admin
- #26
The Man In Black said:As for the clicking.. Not sure how I would test that at all.. I've tried spamming my char with clicks, but it wouldn't load it incorrectly. I'm not sure if that's because of the "fixes" I made, but I doubt it since it was supposed to console spam me, too. Since the only way I could think of to fix it failed, I gave up.
D'oh - from that I thought you already did.cheated it to not count against item count
for( int x = 0; x < 1000; x++ );
Print("Allowing item %s to pass now",pItem->m_Name);
{
#ifdef VALVE_DLL
if( !m_pPlayer )
return;