Note that all the item sprites are in sprites/items/640_allitems.spr and the palette MUST MATCH - I dun want you going through what Crow did, and give us 50 new item sprites, all with mismatched palettes.
lol mk, how would i match the pallet ? (its 256 right?) i could open it up in wally save and export the pallet load it up through photoshop and index the pallet to my custom one made through wally? =)?
You'll probably have to extract one of the sprite frames, open it in Photoshop, save the palette ACT file, then make your new sprite in 24-bits. When you convert that artwork to 8 bit for saving, use a "Custom Palette" and load the ACT file you saved before.
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