it seems that there is a huge gap in the gameplay of MS.... it goes from "hey, cool game!" and people lvl up pretty good and start to like it to "What now? i own all the zombies and orcs.... and MS_snow is too hard" so people train up and then MS_snow blows because of a lack of xp....
should there be a few new areas? for in between orcs and zombies and ms snow, and then above snow.....
I think this would make gameplay a little but less of a trainer, and more of a game....
Plus.... we need some freaking huge swords.... like big scary lookin ones and some big holy looking ones.... and make a little bit of a "good and evil" feeling.... maybe some modifier items.... that increase your speed, or strength....
and the trade system.... can that get back up... and remove the stealing?
not to be like demanding or anything.... just throwing some of my ideas out... but i do think that the current version should be de-bugged before anything new comes out... be better not to build a skyscraper on a shaky foundation eh?
should there be a few new areas? for in between orcs and zombies and ms snow, and then above snow.....
I think this would make gameplay a little but less of a trainer, and more of a game....
Plus.... we need some freaking huge swords.... like big scary lookin ones and some big holy looking ones.... and make a little bit of a "good and evil" feeling.... maybe some modifier items.... that increase your speed, or strength....
and the trade system.... can that get back up... and remove the stealing?
not to be like demanding or anything.... just throwing some of my ideas out... but i do think that the current version should be de-bugged before anything new comes out... be better not to build a skyscraper on a shaky foundation eh?