1.01 problems

Windforce

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ok.. ive been messing with the mod all night to get it to work.. and i can finally create my own game (fun running around killing rats) but.. i canot join any servers because all the patches/1.01 versions/.dll's that i download are labled .rar and i cant do anything with them.. can somebody explain whats going on here.. i tried renameing the .rar to .dll but that doesnt work... could use a little advice. all the servers are 1.01 correct?

for example.. i downloaded.. "Version 1.01 testing" and i got a file called "101-testing.rar" what do i do with this?... ill be checking back here tomarrow to see if anyone can help me.
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
rar is like a zip file. you are familliar with zip files i hope

go download winrar or something and unzip it. the dll should be in there


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Windforce

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that worked nicely.. thanks.. downloaded winrar.. extracted into MSC folder.. was up and running in 10 minutes.. now are we able to know the password for the main server?? or is that mod's only?
 

Khorney

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type fuzznet into forum search, thothie posted a thing about, just copy and paste what he says into your listenserver.cfg and your good to go
 

evilsquirrel

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heres how to activate fuznet on your listenserver...put this in the bottom of your listenserver.cfg using notepad


ms_central_enabled 1
ms_central_addr "cboat.mine.nu"
ms_central_pass "testing"
 

Thothie

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We use rar, instead of zip... Why?

I mean, on a really large file, there might be a reason, but with these tiny updates - your basically bypassing built-in windows functionality for the sake of .01K of HD space/bandwidth.
 

J-M v2.5.5

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evilsquirrel said:
es how to activate fuznet on your listenserver...put this in the bottom of your listenserver.cfg using notepad
Not meant as nitpicking, but that is absolutely wrong. The default listenserver.cfg has this at the bottom:

Code:
ms_central_enabled	0
ms_central_addr		127.0.0.1
ms_central_pass		password

Most people (who don't have many experience with server setup) will do as you say and add

Code:
ms_central_enabled 1 
ms_central_addr "cboat.mine.nu" 
ms_central_pass "testing"

Then, you'd have this:

Code:
ms_central_enabled	0
ms_central_addr		127.0.0.1
ms_central_pass		password
ms_central_enabled 1 
ms_central_addr "cboat.mine.nu" 
ms_central_pass "testing"

This would conflict, of course.

My point is: edit the above three lines, and if they really don't exist, add them :wink:
 

Windforce

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I updated my listenserver and that worked nicely. but now i also have one more problem.. today all the [FN] servers i try to join have difrent client dll's... ive tried the original that came with 1.0... and i tried the 1.01 test.... is there any other one this could be or are my files corrupted?
 

scottusa

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well... There is 3 that I know of...

There is the one inside of the original installation of Master Sword Continued...


Than the one inside of the Version 1.01 testing patch...

Than another one... Updated on January 15 2006 17:49:39...


It probly is one of those... Perhaps clearing your internet browser cache file will help with any possible download issues...
 

Wolfhound

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Actually JM, that wouldn't conflict. When starting the server, it would go down the list of commands and execute them one at a time. So it would simply set ms_central_enable to 0, then do the next two commands, then reset ms_central_enable to 1 and also change the next two commands again. Inefficient, but it won't cause problems.
 

evilsquirrel

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8)

/me wonders if i can change sv_gravity in the listenserver.cfg

....

sv_gravity 201
sv_gravity 202
sv_gravity 203
sv_gravity 204

.....

RELIABLE CHANNEL OVERFLOW!

"NO WAI!"
 
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