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- #26
Thothie said:>_>
But it is true - since we can - what possible advantage could there be to the first model then?
Well I think the possible advantage of separate windows would be the unique shapes. Take for example, a WoW style inventory. You press one button and all these tiny inventory bags with tiny icons pop up on the right side of the screen. They kind of make an L shape. I'm not sure how they look in endgame, but I'm sure they don't ever shape in the way that they could share a tabbed window with the character screen.
If I remember correctly, the char equip screen/attribute screen was tabbed and shared with stuff like guild and what not. Then I think the magic window had several tabs, but they were all magic related. Or maybe I'm combining LOTRO and WoW in my head. (To me they were pretty much the same game )
Anyway my point is, I don't think the inventory should follow the same window template with the other UI windows. However, it is possible to have all of the non inventory windows pop up on a single tabbed window. I think that would be the real way to combine systems 1 and 2, because it isn't just the controls that matter but the size and shape of the window too.