How is this map going along? it looks great, I'd love to see new screenies
CHALLENGE ACCEPTED.Srgnt Rehab said:How is this map going along? it looks great, I'd love to see new screenies
zeus9860 said:and the current idermaks tower is... how should i say "lame and short"
By the gods! A non-linear, non-awful, non-boring, non-poorly designed, non-sh*tty, non-generic, non-undetailed, non-repetitive map! For mid-levels even!zeus9860 said:how should i say "lame and short"
...it'd be another linear, awful, boring, poorly designed, sh*tty, generic, undetailed, repetitive map, just like so many others.Thothie said:If you had to actually work your way to that castle
As opposed to walking through a dozen acres of nothing, and then killing monsters? If not playing the game is your favorite part of it, Char_Recover must be your most favorite map evah.J-M v2.5.5 said:...it'd be another linear, awful, boring, poorly designed, sh*tty, generic, undetailed, repetitive map, just like so many others.Thothie said:If you had to actually work your way to that castle
Well, good job marking the balcony (playable area), the area behind the transition (unreachable), the cliffs (untraversable) and the death pit as "areas with no gameplay".Thothie said:[image]
My bad, you're right. That's 2/3rds of the map with nothing to do, at best. Not 3/4ths.
(Although it's 90%, going by poly count.)
I guess I could win every argument too if I cheated like that.
And Daragoth is one of the best maps in the game because of it. The 'reward' is making it to the safe haven of Deralia where the player can engage in quests and the story can continue (of course, it doesn't because of a bizarre obsession with ugly, disconnected linear pieces of shit ) which is a hell of a lot more interesting than fighting a legion of misplaced mummies over a %chance to earn more loot. The fact is, people still run Daragoth from time to time. People still run Keledros Prelude and ruins. They still run chapel, isle and thornlands. They still run Aluhandra. Nobody will ever run Deralia sewers once they have the loot that drops there, and for good reason. It's boring, frustrating, linear, and, at least in regards to the unrelated map fragment that was tacked on for no reason other than to make the map longer and linear, it is ugly as sin (dridjes portion, however, it's beautiful and masterfully laid out).Sure, you can run past those, but then again, you can run past everything in daragoth, too. And receive nothing.
What about mummies? You can always add mummies and if they encounter navigation issues due to the terrain, why not just make them fly?Granted, while I like Lockdown's original idea of making you go look for woodplanks, with that terrain, I wouldn't be sure what sort of monsters to put in your way. Eagles, maybe, but would need more variety than just a bunch of birds. Anything ground based would encounter navigation issues. :\
By msc's 'standards' (if you can call use that word at all) it is a masterpiece and you bombed nothing. That portion of the map is a perfect hangout area.Hey guys this really is my first (serious) map. I won't try to argue it's some masterpiece, but I like what I did with it. Yes, the entire outside really is nothingness, but I pictured it as more of a hang-out area Totally bombed that one.
TheOysterHippopotami said:War and Peace by Leo Tolstoy