IMO stuff in MSC right now is a bit easy to get, just because you can keep farming the same map over and over.
I suggest making a system where people REALLY earn thier weapons, not just get lucky on thier first try...at least for the high level items.
For example, to get the greater iceblade, you would have to actually get one MADE for you, by going through quests and eventually getting enough fame/popularity/good-standing to go on the quest to get an iceblade made for you...you then have to run around and find some items for the guy making it, and some other things.
probably not the best example, but i think people should really have to work for the items they get, that way they dont just give things away to the first person they see who doesn't have it.
I suggest making a system where people REALLY earn thier weapons, not just get lucky on thier first try...at least for the high level items.
For example, to get the greater iceblade, you would have to actually get one MADE for you, by going through quests and eventually getting enough fame/popularity/good-standing to go on the quest to get an iceblade made for you...you then have to run around and find some items for the guy making it, and some other things.
probably not the best example, but i think people should really have to work for the items they get, that way they dont just give things away to the first person they see who doesn't have it.