J.A.C.K. (formerly Jackhammer) Steam release

Monika's_BFFEx0256

Old Skool Apostle
Joined
Mar 9, 2009
Messages
1,359
Reaction score
70
:? about a decade too late for them to sell that. Doubt many people are interested in a pay2use Half-Life era map editor when Hammer is totally free.
Still cool though :D
 

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Sounds fun, I will try it.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
I get a few issues with the freebie version of Jackhammer, including:

• Map properties don't seem to be using MSC's Halflife FGD settings.
- Fails to get map_music_idle_file, map_music_idle_length, map_music_combat_file, map_music_combat_length, map_addparams, and the newer spawnlimit and map_flags.

• Entity report fails to search for keyvalues proper (kind of a big one that).

• Some entities pick up flags that were not set (buttons, for instance, always pick up "use on touch" until checked and unchecked.)

They fix any or all of these in the retail?
 

MS:C community

Old Skool Apostle
Alpha Tester
Joined
Jul 7, 2011
Messages
504
Reaction score
109
Which version of J.A.C.K. are you running? The very latest free version, v1.1.1064 ?
Which FGD file(s) are you using?
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
That's the one... And basically the same ones in your msc/dev folder.
 

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
Hrmm... Wonder if we could get half-way there by merging the MSC and Half-Life FGD's into one beast, while remaining Hammer compatable... Which we should probably do anyways.

Maybe I'll stick that FGD you have there in the dev folder under "MSC_4Jack-NOT_HAMMER.fgd" or something.

Wonder if we can get it to preview submodels based on the env_model body property... That'd be handy too. (edit: Oh sweet, it does that already.)

edit: Fixes the map properties... Does not fix the Entity Report search functions. :(
 

MS:C community

Old Skool Apostle
Alpha Tester
Joined
Jul 7, 2011
Messages
504
Reaction score
109
The entity report search function seems to work fine for me:
Hammer v3.5 beta: click
J.A.C.K. v1.1.1064 (free version): click
J.A.C.K. v1.1.1262 (Steam version): click

I also don't recall ever having any issues with spawnflags being randomly enabled. I just tried making a func_button and the Touch Activates spawnflag was disabled (as my FGD demands it to be, per default).

As for my merged FGD not being Hammer-compatible... That was sort of done on purpose; the extended FGD format, which only J.A.C.K. supports, allows the addition of help info which you can then view in-editor. I thought that would be a useful addition. Furthermore I figured the name jack_msc.fgd would be clear enough.

Removing all of this help info (and a few other J.A.C.K.-specific FGD features) wouldn't be hard, just time-consuming, but then the two of us would have to maintain two separate FGD files... I was really hoping people would just switch to J.A.C.K.
 
Last edited:

Thothie

Administrator
Staff member
Administrator
Moderator
MSC Archivist
Joined
Apr 8, 2005
Messages
16,342
Reaction score
326
Location
lost
It only works if you completely fill out the element, but it can't, unlike Hammer, search for the property alone.

Which wouldn't be such a big deal, if I was only working with my own maps, and thus know where crap is. It becomes a big problem when searching for entries on other people's maps.

For instance, trying to find the Abyssal Worm, or Regatory's shop NPC, in the revised Undermines, is next to impossible, when I'm not sure if I'm going to find a partial match in a targetname, spawnarea, or scriptfile:

Hammer handles that fine:
hammer_finds_it.png

But Jack, can't find jack:
jack_cant_find_jack.png

Also dun much like not being able to search for partial matches for similar entity types, but not nearly as fatal a flaw for me as this can be.
 

MS:C community

Old Skool Apostle
Alpha Tester
Joined
Jul 7, 2011
Messages
504
Reaction score
109
Ohh dang I never noticed that. Unfortunately, the Steam version doesn't seem to fix that (just checked).

That is a pretty big flaw I must admit :(
 
Top