Gurluas
New Adventurer
- Joined
- Aug 28, 2004
- Messages
- 1,775
- Reaction score
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- Age
- 34
what about the map?
2: Toggling glow works great, but when multiple players casts it, one of them loses his and we keep casting it again and steal each other's glow lol
I tried the map fixes, but it doesnt seem to do anything new because I have some error while running msc_map_updates.bat. It says the program can't do something..don't quite remember then it says it was installed successfully but I didn't see any new chests in listed maps.
ripent v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN ripent -----
Command line: ripent -import skycastle.bsp
-= Current ripent Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
chart [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
mode [ Import ] [ N/A ]
parse [ off ] [ off ]
Reading skycastle.ent.
0.78 seconds elapsed
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: hlcsg -onlyents -nolog ms_snow
Entering ms_snow.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ off ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ on ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[bunch of wad info you can ignore]
Been in there since last month...I noticed during the latest install the model name:
Staff.mdl
Showed up; have you added a staff for us? Or has it always been there?