My thoughts on twinking

zeus9860

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Jordy said:
Nothing wrong with "pulling a Jordy"

hahahaha, keep it up ! :D
 

Rickler

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Hemeriodius said:
The sooner a player gets his AoB, Stab Helm, LBOH etc etc the sooner they realize there is nothing left for them but a huge boring grind fest. But if you keep things like AoB's, PA's, HXbows, restricted to say LVL 30+ then players have something to work towards. Item Collecting is about 60% of the MSC Experience the sooner it ends the sooner the game ends for the player.

Give a lvl 10 who followd you through Old_Helena and Loda a LBOH and AoB and he will get bored by lvl 20

Tell the lvl 10 that those items are High Level items and that he should play through the rest of the game before he gets them and he will stick around to lvl30+.
Quoted for truth. This is why I never bothered to accept hand me down items.

Although some items are ridiculously hard to get... I still don't have the raven mace I've been trying that one forever.... Most people who have them were given them, likely before the chance rate was lowered ridiculously. Shouldn't have to run through a map 30+ times and still not get the item your after. I suspect it might be an HP requirement too.. which doesn't make too much sense, make the map easier to beat because of more people and get the goods? While the people who had a challenge for their level get nothing.
 

Thothie

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The raven mace's chance for spawning hasn't changed since it was created.

It's a straight 15%, always has been, there is no hp requirement, never has been.

It's one of the few major treasures still unaffected by the number of players present.


Few, if any, treasure spawn chances have ever gone DOWN in MSC. Most have gone up. Many exponentially.


Further, HP requirements do not affect spawn chances - only the number of players do. Mind you, again, there is none in this case, but where there are, it only affects who sees the treasure *first* (ie. the first person opening the chest and meeting the requirement). *If* there is a person on the server, at any point in the game, who meets the HP requirement, the treasure chest "holds" that item until said person opens the chest. If no such person has joined the server, the treasure chest doles out the item normally. This is to prevent the oft raged about "Ninja's", NOT to prevent hard working low end players from using team work to get rewards.
 

black hawk down

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Heres the reason why I think the game gets boring the whole gain xp system to use weapons let me sum it up for basically what the skills and leveling system is

TANK TANK TANK TANK TANK TANK!
 
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