Northmaul

CrazyMonkeyDude

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Northmaul

HammerofFrost.jpg

Thanks to FER and Sabre immensly, for having the time and patience to teach me how to use Milkshape, and help me where I needed it. You guys are awesome. :D





How's THAT for a first model, Rilez?
 

villager

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Damn CMD, that's a fine ass first model.
 

WeissberV

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make it limited to ppl with lvl 30 blunt ^^ (thats me :D)
 

PBarnum

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Thats pretty DAAAMN good. Though I already said that to you.
 

Tirex

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Looks really nice, will look nicer in my hands though.
 

Crow

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YOU DONT GOT TIME TO MAKE A PROFILE
Sweet! That ice looks amazing :oldshock:

Don't want to be a party pooper, but... incoming construtive critisism:


Only thing that bothers me is the back of the hammer head. Those spikes are at a weird angle, just looks off to me.

Rest of it looks fantastic. now get it on some hands. :D
 

Mikkel

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Lol, Imma hack it in a chest before it's even out!!!
 

Sabre

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I'll make sure to give you a preliminary ban :D
Beats the sh!t out of my first model :p
 

CrazyMonkeyDude

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Heh, did you spend 2 straight days on your first model? >.>

Also, I'm getting this error when trying to recompile p_weapons1.qc with my smds: "Have you configured where 'Studiomdl.exe' or 'is on your computer?"
 

Sabre

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Look on the same site as Jed's HLMV, they're right next to the d/l iirc.
 

Sabre

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[uberbrag]This guy got help from RiP(and a former Blade ;) )[/uberbrag]
 

CrazyMonkeyDude

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Sabre said:
Look on the same site as Jed's HLMV, they're right next to the d/l iirc.
So, it worked, but now I don't know where the .mdl file is. XD I'll probobly do a search when I get home, I'm at a college fair right now in the school library, testing out my login.


UPDATE: No .mdl. I tried decompiling p_weapons1.mdl again, renaming one of the textures that overwrote one of the ones already in there, and trying to compile again, but to no avail. studiomdl.exe opens up and then closes.

Halp?
 

Shurik3n

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I don't remember what it was... but for some reason I couldn't compile the p_weapon either. Now I can... I think Thothie had something.
 

Thothie

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p_weapons.mdl is full... so is p_weapons2.mdl... Tis why we have p_weapons3.mdl. ;)

Really though, it's easiest just to get me the _floor _lhand and _rhand .SMD's together with the required BMP textures, and have me stick em in there. (That is, if it conforms to standard_floor_idle and standard_idle okay, otherwise it'll need custom idle anims too.)
 

CrazyMonkeyDude

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Well, I want in-game screenshots right now XD
 

CrazyMonkeyDude

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SCREENSHOTS AHOY!

NMaul1.jpg
NMaul2.jpg
NMaul3.jpg

Omitted were: For some reason the screenshots did not take for the line-up FER and I did, and the second idea of mine: For gray charge, spinning the maul around and using the spikes to attack.
 

CrazyMonkeyDude

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Chances are good that you'll see it in-game next month.


Maybe. ;)
 

Sabre

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You'll see the S.H.I.T. crest 8)
 

*-Foggyspy-*

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nice now fix the arm so it doesn't look like it is growing out of the sleeve, and so it doesn't look like a plastic manikin. xD
 
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